This page contains lists of tools and resources which may be useful for video game designers at all levels.
GIMP is a cross-platform image editor. It is free software, you can change its source code and distribute your changes. Whether you are a graphic designer, photographer, illustrator, or scientist, GIMP provides you with sophisticated tools to get your job done.
Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, video editing and 2D animation pipeline.
Audacity is an easy-to-use, multi-track audio editor and recorder for Windows, Mac OS X, GNU/Linux and other operating systems. Developed by a group of volunteers as open source.
Visual Studios Code
Visual Studio Code is a streamlined code editor with support for development operations like debugging, task running, and version control. It aims to provide just the tools a developer needs for a quick code-build-debug cycle.
Git is a free and open source distributed version control system designed to handle everything from small to very large projects with speed and efficiency.
Video Game Law by
Call Number: 794.8 B789vi
Publication Date: 2018-06-20
MDN Web Docs— the Mozilla Developer Network
MDN Web Docs is an evolving learning platform for Web technologies and the software that powers the Web. MDN provides developers with the information they need to easily build projects on the open Web. This page contains multiple tutorial series and resources that highlight different workflows for effectively creating different types of web games.
The purpose of gamedesigning.org is to help aspiring game designers of all levels to find the best (and quickest) path to becoming a professional video game designer.
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